Opengap Competition



  • The main function of an Interpretation Centre is to promote a creative learning environment, seeking to reveal to the visitors the significance of cultural or historical heritage of the object exposed, in order to increase consciousness and motivate its effective conservation.
  • They are designed to cover four basic functions: research, conservation, promotion and enhancement of the object they are dedicated to.
  • Interpreting is the art of presenting to the public an entity; to inform, entertain and motivate knowledge. The purpose of interpretation is giving the visitor a better understanding of why and in what sense a place or an object is important.


  • To encourage innovative proposals that are committed to a strategy of implementing cutting-edge, contemporary architecture in a protected natural environment, with approaches that lead to synergies between the context and the building itself.
  • To convene ideas of spaces that promote a deep understanding and assimilation of nature. Projects must lead through their architecture to sensitivity, awareness, understanding, enthusiasm and commitment to the natural environment around them.


  • This competition is looking for project proposals that inspire the dissemination and awareness of natural heritage, emphasizing on their ability to relate and connect users with the chosen natural environment.
  • The idea is to design a site that breaks with the institutional, traditional and unidirectional expositions; a concept that goes beyond the “traditional museum” making of the site visit a complete sensational experience, pushing the visitors to get in tune with nature.
  • There are no limits or restrictions on the size of the project. Each competitor should decide the extent of his project, responding to the particular characteristics of the design itself and the environment in which it is located.
  • In terms of functionality, the proposal must solve the accommodation and articulation of spaces set in the program requirements, as well as the use of those proposed by the participant. There must be logical paths and ease of flow and movement in the entire project.
  • Sustainability and energy efficiency proposals will be of value. Projects that allow the use of renewable energies, achieve energy savings and include applications of construction techniques designed to increase the use of recycled materials will therefore be considered very positive.
  • As this is an academic type competition it is not considered primordial to achieve a high-level of technical-construction solutions. The primary focus is the “architectural conceptualization” and originality of the project. Opengap encourages all participants to experiment and explore diverse forms and spaces to develop original, creative, modern and risky proposals from the architectural viewpoint.


We propose the following program with the basic elements to be included in the design. With these proposed minimum required spaces, the participant or team can bring new elements under consideration; provide, improve or complement the profile of the project.

  • Access Area: This is a space for the reception of visitors. It must have a control and information desk and a multimedia information space, awaiting and rest area. It should be a transitional space between the outside and the interior environment. It should be linked to the starting point of the route of exposure.
  • Exhibition Area(s): This must be the area with the highest hierarchy of the project. It may be one versatile exposition space that can be transformed from time to time or be a clear and deliberate course specifically designed to guide visitors through different areas.
  • Multimedia Classrooms: A minimum of 2 spaces to give lectures, small conferences, instructional videos, etc. .. These could be articulated in such a way that they have the potential to generate a bigger space for events with more attendance.
  • Cafeteria: rest and recreation space. It must include table area, bar, kitchen, storeroom and toilets. It could have independent access from the rest of the building.
    Administrative Offices: S space for administrative management and a meeting room for the staff.
  • General Toilets: In addition to gender-separated toilet, it is mandatory to have a special one for disabled visitors and a nursing room for mothers with small children.
  • Bedrooms: Hostel type rooms must be considered for a group of 24 people. Spaces can be separated in dormitories of 4 people or bunk spaces separated by gender. In addition, 2 single bedrooms will be considered with their own bathroom to be used by the staff.
  • Bathrooms and changing rooms: These are for the exclusive use of the groups staying at the hostel.
  • General Warehouse: With a loading and unloading access, independent from the main entrance. Preferably to be linked to the exhibition area.
  • Facilities Room: In this space the Electricity, Water, Climate and special facilities, will be centralized.



  • The submissions will consist of 2 digital images .jpg; RGB
  • File Name: Registration number + letter A or B (IN1234_A.jpg)
  • Maximum size: 5 Megabytes per image.
  • Rectangular in horizontal format. To be printed in A2 size.
  • minimum font size = 10
  • May 9, 2017 at 20:00 in Central European Time (CET) = UTC/ GMT + 1:00

London Festival of Architecture


Is calling for entries for its 2017 run.

London Festival of Architecture has announced that the theme of the 2017 festival will be ‘memory’. The theme of will be explored through a wide range of events and activities when the London Festival of Architecture – Europe’s biggest annual architecture festival – returns on 1-30 June 2017.

London is a city of myriad layers, each infused with memory: of people, buildings, places and experiences. London’s built environment, with memories bound up within it, is fundamental to how people experience the city, and the starting point from which architects, developers and communities can address change.

London’s built memories are never far from its present – living on in old place names, the City of London’s medieval street pattern, or London’s rich architectural heritage. Memory is fundamental to a sense of place: something that communities cherish in the face of change, and a tool for architects and developers as they achieve change and place further layers of activity and memory on top of all the others.

Recent and future development at King’s Cross, Nine Elms and Smithfield Market are reminders of how memory is inextricably linked to character and placemaking. They show how architects, planners and developers need to proceed with care: aware that carelessness can obliterate cherished memories of London’s places, and alert to opportunities to harness memory in positive ways.

How awesome is that? Memories, time and architecture. How do we make that into an event for the Festival? How do we incorporate the elements of play into the event, hopefully that could be for kids? Need to think and write a proposal for 300 words.

And hopefully find a venue and ask for permission to build on it for a while. Are there ways to find people to collaborate with?

If we could theme it around timber and its wear and tear in terms of remembrance? Temporary timber structure where the assembly and disassembly all becomes part of the architecture. Architecture is not just the construction of things but the destruction of things.

How do we make it interactive? How can the processes of play be participant in the processes of destruction? How do you take it apart? Could it be a puzzle where kids can take bits of the timber apart? Giant Jenga? Wood puzzle? But how can it be translated to the scale of architecture? What if I were to re-install it every night and every morning people could take it apart? What if the processes of destruction/taking apart is the architectural process? If memory talks about preservation, how do we create memory through destruction?

Memory creation is dependent on event, which is in turn, dependent on time. Persistence of memory depends on recollections, of which space can be a big contributor. Memory can be a direct or indirect experience.